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Text Chapter 100

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    The game menu automatically appeared in front of Feng Bujue, with an arrow pointing to the clothing bar, and the system's voice prompts said: [After you have adjusted the items in the clothing bar to a satisfactory state, you can select "Change Dress Up" in the login space.  ¡± option, the system will update your character image instantly.  ¡¿

    ¡¾If you remove all clothes or set them to be hidden and then change clothes, the character will revert to the image wearing the default clothes.  ¡¿

    ¡¾Tips: Players cannot move clothing into or out of the clothing slot in any scenario.  You can move in when you are in other public spaces, but the character image will not change.  You can only perform dress-up operations in the login space,]

    After Feng Bujue listened to the prompt, another floating window that required confirmation popped up in front of him: [Please first confirm whether the clothing you originally equipped has been loaded with other items. If so, when the outfit change operation is completed, the items that were loaded will  Items will be moved to your bag or storage room.  If there is not enough space, such items will be converted into system emails and entered into your mailbox, and the emails will be saved for 24 hours in real time.  ¡¿

    "This is a very thoughtful reminder." Feng Bujue muttered, but he was originally wearing the default clothes and pants for a novice, and the design of the pockets could only be filled with sand.

    He set all the costumes to display, kept the mask on his face hidden, and continued to display [Jazz Dance] on his feet, and clicked OK again.  Then, Feng Bujue's whole body turned into white light, and he looked like he was teleporting a moment in the script. He just flashed and the costume change was completed.

    Feng Bujue is quite satisfied with his new image in the mirror.  When the clothes are displayed, the bag originally slung across the chest has been hidden, and even the tactile feeling of it being carried on the body is gone.  When the player wants to pick up an item, he can just reach out and take it from where the bag originally was, and the item will come out of a dimensional rift.

    Feng Bujue spent more than 30,000 game coins on supplies before, but now he still has 104,600 points. It is still necessary to keep this little money around. If you spend nothing, you will get equipment that can be sold at a good price.  .  It will be embarrassing when there is no handling fee for listing the auction.

    As for the 1080 skill points, Feng Bujue decided to keep them for the time being. He didn't lack equipment now, but what he lacked was combat experience.  That [Echo Armor] has three scripts lying in his luggage, and he hasn't put it on yet.  Hui Hui hopes to improve the specialization within the equipment requirements in the script.  All attempts were unsuccessful.  At the moment, it seems that it is obviously unrealistic to improve general specialization to level C at the fifteenth level. He can only hope that the equipment specialization can be improved in the next killing game.

    "If there are books, it will be long; if there are countless books, it will be short."  In fact, Feng Bujue only spent more than twenty minutes of virtual time preparing the shopping belt.  However, in this short time, the club badge designed by Siyu has been completed.

    In fact, when Feng Bujue returned to the landing space, the armband on the left sleeve of his novice uniform had been changed, but he didn't notice it at the time.  It was only when he looked in the mirror after changing clothes that he noticed the changes.

    He then looked at the community column in the social options, and sighed in vain. The three names of Sad Ling Xiao Gu and Xi Yu Ruoli were shown to be in the [game], but in fact they had not been in the queue for a long time.  In the friends column, except for the three duplicates, Long Aomin's name is still gray and offline. It is estimated that Brother Long will not join tonight. Let's talk about joining the club next time.

    Feng Bujue took out the two magazines from his bag.  Put it in the inner pocket of the suit, take a deep breath, return your attention to the touch screen, and open the script menu.  By the time they reach level 15, the player has completely ended the novice stage and early advanced stage.  Entering the middle stage of the game with richer content.

    At levels five to fourteen, the only two game modes are now increased to four, namely: single-player survival mode (normal) and single-player survival mode (nightmare).  Team survival mode (normal), and killing game.

    in.  There are four ways to play the killing game: 1v1, 2v2, 3v3, and random melee between 3-6 people.

    For the first three ways to play, you can usually choose to queue up to join and encounter enemies randomly.  You can also choose to form a team to enter, but the team members must join the same camp, so at most three players can queue together. A team of four cannot play the killing game, and a team of three can only play 3v3, not 2v2. In short  , the idea of ??placing an undercover agent on the opposite side was impossible.

    There is another way to enter, which is "challenge".  Invite other players to join the enemy to fight with you. This function can and must be available, but some conditions must be set.

    First, the challenging party and the challenged party must at least exist in each other's social lists.  That is, one of [Friends], [Blacklist], [Players who recently played with] and [Societies].  The blacklist is hereThere is a passive addition option in Horror Paradise, soif you have only heard of a certain player's ID but have never met him in the game, the only way is to add him as a friend first and wait until the other party agrees.  Only then can the challenge be raised.

    This is a good way to avoid the situation where players on the leaderboard receive a large number of blind challenges every day. At most, every time they return to the login space, they have to reject some friend applications in batches and delete some emails in batches and become celebrities.  , this pressure naturally still has to be endured.  They don¡¯t have to worry about mistakenly rejecting people they really want to add as friends during batch operations, because they can find them in [Players who recently played with them].

    The second condition of "challenge" is that in addition to 1v1 singles, in challenge matches with other players, both parties must be in a team state before the battle can begin. This is also to prevent the "undercover" phenomenon.  For example, in the 3v3 mode, three people challenge one person, and that person is actually with them, and is going to be an undercover trap against two teammates who queued up This kind of thing will not happen.  Because the challenge issued by the three-person team must also be a three-person team on the opposite side to accept it.

    Of course, if you line up randomly, there may indeed be people in both camps who know each other Although this is rare, but if it happens, the system's "negative game" concept also applies to the killing game, and other  The effect is not just as simple as increasing the baseline fright value of those who betray their teammates.

    Players who are judged to be helping the other team or deliberately cheating teammates in killing mode will have their skill points reduced After reducing what is obtained in the current scenario, they will start to reduce what they already have. If they are not much in the first place, they can also be reduced to negative values.  So, if a player maliciously causes trouble in the killing game, the losses will be huge. In addition to the fright value that will be filled up after a certain period of time and forced disconnection, the loss of skill points during this period will also be staggering.  Players who are detected with this type of behavior multiple times and have a tendency to break things will have their accounts banned.

    As for the last way of playing, random 3-6 people fight indiscriminately, which is easy to understand.  You can only queue up in a single row, fight until only one person is left, and the last one alive is the winner.

    During the closed beta, it was in this mode that Tiantian Guixiao met three teammates from the Order Studio and killed them all without mercy.  This kind of thing would only happen in closed beta, because at that time there were only a limited number of high-level players who could play this mode, so the four of them would meet by chance.  Now in this open beta period, I'm afraid it's impossible to touch it even if you want to.

    Feng Bujue had already thought about trying the killing game when he reached level 15, but since it was his first time entering, he didn't have high expectations of winning. It was mainly to get familiar with the new mode, so  He was not prepared to get involved in a battle with a large number of people.  One is the fear of dragging others down, and the other is the fear of being dropped before you even figure out how to play.

    So, Feng Bujue chose the killing game, clicked on the 1v1 battle, and entered the random queue
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