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Text Skill Database (Chapter 801-1200)

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    Chapter 843:

    ¡¾Name: Spirit Spear Eagle Tu¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Spirituality¡¿

    [Effect: Use your fingers to launch a spear-like mid-range psychic impact, causing piercing damage (cooling time of one minute)]

    ¡¾Consumption: physical energy value 200, spiritual power value 2¡¿

    ¡¾Learning conditions: Fighting Specialization B, Spiritual Arts Specialization B¡¿

    ¡¾Note: Can cause the same amount of damage to all spiritual and non-spiritual (excluding SS-level) units.  ¡¿

    Chapter 845:

    ¡¾Name: Self-admiration of lonely fragrance¡¿

    [Skill card attribute: active skill, disappears after being used twice]

    ¡¾Skill Category: Detection¡¿

    [Effect: The moment the skill is activated, the player's body will immediately enter the phase space, leaving an invincible and damage-resistant afterimage at its original location.  After entering the phase space, the body can move in a straight line in any direction regardless of gravity, but it cannot activate skills or come into contact with matter in the original space.  After five seconds, the main body will appear in a reasonable form (avoiding the body being embedded in objects such as walls) at the moved position; at the same time, the afterimage will disappear, and the damage sustained by the afterimage during this period will be converted into physical energy to replenish the  On the body.  (Cooling time thirty seconds)]

    ¡¾Consumption: 70% of current physical energy¡¿

    ¡¾Learning conditions: Investigation Specialization A, level 43¡¿

    ¡¾Note: The beauty is unrivaled, and the fragrance is for whom.  ¡¿

    Chapter 853:

    ¡¾Name: Card Assassination¡¿

    [Skill card attributes: Passive skills, permanent mastery]

    ¡¾Skill Category: Fighting¡¿

    ¡¾Effect: When using card weapons to launch close combat, the speed, strength, and accuracy are all increased by 300%¡¿

    ¡¾Learning Requirements: Fighting Specializations¡¿

    ¡¾Note: The unique martial arts skills used by former Carnefell member Oswald.  After reaching a certain level, ordinary playing cards can be used to cut the human body, and end the opponent's life with a combination of gorgeous and bloody skills.  ¡¿

    Chapter 878:

    ¡¾Name: Chaoshenchong¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Spirituality¡¿

    [Effect: Causes a random disorder effect in the target's nervous system (only effective for "creatures" with nervous systems, lasting ten minutes; each scenario can only be used once, and the cooling time in free exploration mode is eighteen hours)]

    ¡¾Consumption: None (can be used when survival value is below 30%)¡¿

    ¡¾Learning Requirements: Spiritual Arts Specialization A¡¿

    ¡¾Note: An extremely high-level and complex ninjutsu, the user can convert the chakra in the body into electrons and create an electric field, releasing electrons into the enemy's nervous system, thereby disrupting the enemy's control of the body.  ¡¿

    Chapter 880:

    ¡¾Name: Summoning Explosive Armored Beast¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Summoning¡¿

    [Effect: Summon an Explosive Armored Beast that can parasitize on its own armor (no existence time limit, there will be a cooling time of up to 24 hours after death, and only one Explosive Armored Beast can exist at the same time)]

    ¡¾Consumption: 50% of the maximum spiritual power¡¿

    ¡¾Learning conditions: Summoning Specialist S¡¿

    ¡¾Note: This is an invisible summoned creature that does not have an entity itself.  After being summoned, they will immediately parasitize on the armor worn by the owner (usually torso armor), increasing the overall defensive performance of the armor by 30%.  The parasitized Explosive Beast will enter a standby state until its owner activates its ability "Explosion Return".  ¡¿

    Hyperlink

    ¡¾Name: Explosion Return¡¿

    [Effect: The defense capability of the parasitized armor will be greatly improved within ten seconds, and all melee damage sustained during this period will be reflected back at a random ratio of 80% to 100%, with the power of the explosion attached.  ¡¿

    ¡¾Note: After the explosive return is used, the explosive beast will die immediately and enter the summoning cooldown timer.  ¡¿

    Chapter 893:

    ¡¾Name: My skate shoes¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Detection¡¿

    [Effect: After activation, the next melee damage you receive will be reduced by 90%, and all special effects attached to the attack will not be triggered; at the moment the attack ends, you will automatically move behind the attacker.  And gain double attack speed for four seconds.Success (cooling time is 30 minutes, lasts for five seconds after activation, if no damage is taken within five seconds, the skill will also enter the cooldown and consume)]

    ¡¾Consumption: Physical energy value 1200¡¿

    ¡¾Learning conditions: Investigation Specialization s, Combat Specialization d¡¿

    ¡¾Note: Under the moonlight, I see my own figure, sometimes far away, sometimes very close, and I feel a force driving my steps.  With skateboard shoes, you are not afraid of the dark, one step at a time, two steps at a time, one step at a time, like minions, like the steps of a devil, friction ~ friction, friction ~ friction!  ¡¿

    Chapter 899:

    ¡¾Name: Summoning Vampire Bat¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Summoning¡¿

    ¡¾Effect: Summon a vampire bat to fight for you (cooling time 20 minutes, existence time 5 minutes, up to 1 vampire bat can exist at the same time)¡¿

    ¡¾Consumption: Spiritual power value 2, at least 50 ml of red wine¡¿

    [Learning conditions: Level 10, summoning specialization will be enabled after learning]

    [Note: Its attack may not cause too serious damage, but it is enough to leave wounds on the target; its natural ultrasonic ability gives it excellent dodge ability, and it is difficult to hit it regardless of projectiles or direct hits; please note  The thing isif it leaves your sight and does not receive clear instructions for the time being, it will take the initiative to attack the nearest warm-blooded animal.  ¡¿

    Chapter 910:

    ¡¾Name: Bass area¡¿

    [Skill card attributes: Passive skills, permanent mastery]

    ¡¾Skill Category: Spirituality¡¿

    [Effect: When this skill is equipped, a spherical range with a radius of 7.4 meters centered on the player itself will be regarded as the "bass zone"; the scope of the bass zone can be covered by solid walls (such as walls, floors, ceilings, etc.)  Restrictions; non-solid attacks and negative effects (such as flames, cold currents, beams, toxic gases, etc.) that enter the bass zone will be buffered and eliminated unless their power exceeds the endurance limit of the bass zone.  ¡¿

    ¡¾Learning Requirements: Spiritual Arts Specialization A¡¿

    ¡¾Note: It was probably a few years ago, one weekend night, I went to a superhero bar to drink.  I overheard the bartender saying that there is a guy named The Flash on Earth who can escape from the ice by vibrating his body at high frequencies.  I made a bet with him at that time that if it were me, I could shatter even the cement.  You all know what happened next.  That's right, I'm the Vibrator who turned gray all over due to cement poisoning. My special skill "low range" even shook the cement to pieces.  ¡¿

    Chapter 911:

    ¡¾Name: Ice Prism Mirror Wall¡¿

    [Skill card attribute: active skill, disappears after being used once]

    ¡¾Skill Category: Spirituality¡¿

    ¡¾Effect: Create a mirror wall of ice prism that can last for five seconds.  All attacks endured by the mirror wall will be absorbed by it and converted into pure energy; this energy can be blasted at any target within thirty meters according to the user's will.  The energy that has not been released after five seconds will explode in place as the mirror wall disappears.  ¡¿

    ¡¾Consumption: 50% of maximum physical energy and spiritual energy¡¿

    ¡¾Learning conditions: Level 50, Spirituality Specialization B, Fighting Specialization B¡¿

    ¡¾Note: The Ice Spirit Technique created by an unknown master has absolute defense capabilities against all skills below S level, and can absorb 70% of its power when attacked by S level skills.  ¡¿

    Chapter 913:

    ¡¾Name: Ittoryu¡¤Iai¡¤Shishigege¡¿

    [Skill card attribute: active skill, disappears after being used once]

    ¡¾Skill Category: Fighting¡¿

    ¡¾Effect: Draw the sword and kill the enemy (can be activated only by using a long sword or long sword in the sheath)¡¿

    ¡¾Consumption: 40% of the upper limit of physical energy¡¿

    ¡¾Learning conditions: Level 45, Fighting Specialty A¡¿

    ¡¾Note: Iai's magical skill can only be understood by swordsmen with extremely high understanding. It is as fast as lightning, difficult to see, cuts iron like mud, and kills with one strike.  ¡¿

    Chapter 914:

    ¡¾Name: Pastry Chef Tornado¡¿

    ¡¾Special ability type: active¡¿

    ¡¾Consumption: 1000 points of physical energy are consumed immediately when activated, and 300 points are consumed every second thereafter; once the skill is activated, it cannot be stopped until the player's physical energy value returns to zero.  ¡¿

    [Effect: Raise the weapon high above your head, use the power of your arms to spin it, creating a tornado-like range of continuous damage (cooling time 80 minutes, the radius of action depends on the environment, long weapons are required to activate)]

    ¡¾Note: This move is made by someone called "The Strongest Man in the Mainland".?Created by a pastry chef who came from Shanxi and was good at using a big steel rod. Not only was he good at cooking, but he was also very skilled in martial arts.  In addition to creating many second-class dishes, he also created the famous 7749-way Jiejia stick method, which is known as the best sword and stick method together with the Seven Star Sword Ren En at the same time.  ¡¿

    Chapter 924:

    ¡¾Name: Healing Surge¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Medical¡¿

    ¡¾Effect: Restore 40% of the blood volume of any character (effective distance 0-40 meters, casting time two seconds, cooling time five minutes, cannot be released on yourself)¡¿

    ¡¾Consumption: spiritual power value 120¡¿

    ¡¾Learning Requirements: Medical Specialization A¡¿

    ¡¾Note: When shamans use their healing abilities to save others, who will save the shamans?  ¡¿

    Chapter 933:

    ¡¾Name: Shield Bash¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Fighting¡¿

    [Effect: Wield the shield and slam your enemies (you must use a shield weapon to activate it, the cooling time is twenty minutes, all the defense provided by the equipment will increase the power of the shield slam)]

    ¡¾Consumption: Physical energy value 600¡¿

    ¡¾Learning Requirements: Fighting Specialization A¡¿

    ¡¾Note: The core damage skill most commonly used by Azeroth's defenders, it integrates offense and defense, is solid and reliable, and will attract huge hatred after attacking.  ¡¿

    Chapter 937:

    ¡¾Name: lingering for breath¡¿

    [Skill card attributes: Passive skills, permanent mastery]

    ¡¾Skill Category: Medical¡¿

    ¡¾Effect: When you receive fatal damage, the damage will be invalidated.  ¡¿

    ¡¾Consumption: All current survival values¡¿

    ¡¾Learning Requirements: Medical Specialization A¡¿

    [Remarks: It can only be triggered when the survival value is less than or equal to 20%, and can only be triggered once every ten hours; the moment Lasting Life takes effect, your loss of survival value will be calculated as usual, and the overflow damage will be converted into corresponding mental and physical shocks.  ;After the calculation is completed, your survival value will return to 21%]

    Chapter 960:

    ¡¾Name: Mingyu Gong (eighth level)¡¿

    [Skill card attributes: special skills, permanent mastery, abilities improved with practice]

    ¡¾Skill Category:?  ?  ?  ¡¿

    [Effect 1: The magical power is initially activated, and the inner breath is concentrated] (The consumption rate of physical energy is reduced, and you can also move for a longer period of time in an anaerobic state)

    [Effect 2: Qi moves away and becomes the governor, completely transformed] (Basic physical skills ability is slightly improved)

    [Effect 3: The heart is as clear as ice, and the sky falls without fear] (The resistance is increased when being negatively affected by the mental system)

    [Effect 4: Riding the wind and waves, turning into a shadow] (active skill, allowing the player to make a theoretically feasible extreme dodge action)

    [Effect 5: Overcoming strength with softness, lifting weight as if it were light] (Physical damage capability increased by 1.5 times)

    [Effect 6: Transfer flowers to jade, invincible] (Active skill, rebound half of the attack power of an active damage skill to the releaser, the releaser is limited to players)

    ¡¾Effect 7: Do whatever you want, enter the subtle realm¡¿(Perfectly control yourself so that the body can make any subtle adjustments that are theoretically possible)

    [Effect 8: Endless power, as strong as ice] (You can add ice attributes to any attack skills)

    [Learning conditions: female player, level 35 or above, fighting specialization A, spiritual magic specialization enabled]

    ¡¾Note: Yihua Palace's peerless martial arts, the inner family's authentic and top-notch mental skills.  Those who have achieved great mastery of magical skills have endless power, mysterious strength as ice, eternal youth, and are invincible in the world.  ¡¿

    Chapter 966:

    ¡¾Name: Tide Wall¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Medical¡¿

    ¡¾Effect: Create a defensive force field that lasts for three seconds (cooling time is ten minutes, the user can adjust the size and strength of the barrier according to his own will, but the consumption will also increase with the adjustment)¡¿

    ¡¾Consumption: at least 30 points of spiritual power¡¿

    ¡¾Learning Requirements: Medical Specialization b¡¿

    [Note: A spell developed by some high elf mutants who were exiled to the depths of the ocean. The caster can use the power of the ocean god to resist all visible and invisible harm]

    Chapter 995:

    ¡¾Juhe¡¤Nunming¡¿

    [Skill card attributes: active skills, permanent mastery]

      [Skill Category: Fighting]

    [Effect: Perform an extremely destructive and extremely fast Iai Slash (cooling time is one hour, it can only be activated by equipping a sword-type weapon and sheathing it)]

    ¡¾Consumption: physical energy value 1000, spiritual power value 100¡¿

    ¡¾Learning Requirements: Fighting Specialization A¡¿

    ¡¾Note: One of the combined techniques created by the "Demon Swordsman", it contains the power of the five elements and eight directions, and is cruel and violent.  ¡¿

    Chapter 996:

    ¡¾Rakshasahou¡¿Title ability

    ¡¾Name: Rakshasa Ji Tianzhu¡¿

    ¡¾Special ability type: active¡¿

    ¡¾Consumption: 500 spiritual power¡¿

    [Effect: Convert a cylindrical area with a diameter of ten meters into the "Jiantian Pillar Domain" (duration is thirty seconds, cooling time is twenty-four hours. When activated, a perfect level or above that has been combined with  The sword weapon bound to the caster is temporarily sealed in the subspace)]

    ¡¾Note: All players, NPCs, and monsters located in the Tianzhu Domain will not be able to use skills, items, and other special abilities.  Units within the Ji Tianzhu area cannot be killed, nor can they make any attacks.  All physical or non-physical damage and special effects coming from outside the Tianzhu area will be invalid after entering the pillar area.  All living things inside and outside the Jitian Pillar Area can freely enter and exit the area, but entering or leaving the Pillar Area will cause them to immediately lose 95% of their maximum survival value.  ¡¿

    Chapter 1004:

    ¡¾Name: Mingfei Living Killing Array¡¿

    [Skill Card Attributes: Combination skills, disappears after being activated once]

    ¡¾Skill Category: Fighting, Spirituality, Summoning¡¿

    ¡¾Effect: Gather the power of four people to form a guard formation in the underworld¡¿

    ¡¾Consumption: 2000 physical energy and 200 spiritual energy per person¡¿

    [Activation conditions: Four players must be at level A or above in combat specialization and have activated summoning specialization, at least one of them must be at level A or above in spiritual arts specialization, and the distance between any one party and the other party should not exceed thirty meters]

    ¡¾Note: The formation guarding the gate of the underworld was jointly created by all the gods of heaven and underworld. Its power dominates the three realms, and even the gods and Buddhas dare not approach it.  ¡¿

    Chapter 1010:

    ¡¾Name: Self-destruction¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Fighting¡¿

    ¡¾Effect: Create an indestructible repulsive force field (cooling time 250 minutes)¡¿

    ¡¾Consumption: 1000 physical energy, a little chance of getting back on your feet¡¿

    ¡¾Learning Requirements: Fighting Specializations¡¿

    ¡¾Note: The dream I once held tightly has now been extinguished. Although my heart is empty, there is no room for anything to enter.  ¡¿

    Chapter 1013:

    ¡¾Name: Ashura Phoenix Fist - modified¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Fighting¡¿

    ¡¾Effect: Convert one's own physical energy into punch energy, inflicting huge damage to the enemy (cooling time is one hour)¡¿

    ¡¾Consumption: 99% of current physical energy¡¿

    ¡¾Learning Requirements: Fighting Specializations¡¿

    [Remarks: The ultimate boxing technique created by the alien monk and improved by the player Asura; the damage calculation formula is (user's basic attack power * current physical value coefficient + skill attack power) * multiplier of each related attribute]

    Chapter 1159:

    ¡¾Name: Greedy Cult¡¿

    [Skill card attributes: active skills, permanent mastery]

    ¡¾Skill Category: Equipment, Spirituality, Summoning¡¿

    ¡¾Effect: Randomly summon a weapon of at least perfect quality from the void (cooling time is twenty-four hours)¡¿

    ¡¾Consumption: One pint of human blood, 35% of maximum physical energy and spiritual energy¡¿

    [Learning conditions: Equipment, spiritual skills, and summoning expertise are all above level A]

    [Remarks: The existence time of the summoned weapon is inversely proportional to its quality, attributes and effects; players cannot buy or sell summoned weapons to NPCs or monsters in any form; only the summoner himself can hold the items summoned by the Greedy Cult.  The weapons that comeeven if he doesn't have the equipment conditions.  ¡¿
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