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Text Chapter 11 Master of Small Eyes

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    As the saying goes, the road between enemies is narrow. When Tu Fei saw the guy in front of him who was at war with him, his head became even bigger. If nothing else, it was just his small sleepy eyes that made Tu Fei unforgettable after seeing him once.  .

    Yes, he is the player with small eyes who was stolen by Tu Fei.

    "Brother, you must have misunderstood. This friend is my invited guest." Mo Liansheng hurriedly came up to help smooth things over. Business cannot be done without mercy, not to mention his sincere admiration for Blood Oath, even if  If this happened, Mo Liansheng was also ready to cover for the opponent and set off smoke bombs.  This can not only win the other person's favor, but also make the other person change their mind.

    "I think you are his accomplice, you are indeed a den of snakes and rats," he said, piercing Mo Liansheng with his little eyes.

    "Brother, if you say anything, you will be asking for trouble. In the game, everyone depends on their ability to earn a living. Don't let the fruit be sour when you can't eat it. It's best to get out quietly now, otherwise you will be killed when you know who he is.  It's troublesome, don't blame me for not reminding you when the time comes!" Mo Liansheng said plausibly.

    The little eyes said coldly: "Who are you? If you don't want to cause trouble, just stop talking and get out of here!"

    "Where did you come from, you dare to act wild on grandpa. I think you are just seeking death!" Mo Liansheng was furious, stretched out his hand, pulled out the sword in his hand, and slashed at the opponent without any explanation.

    At this time, Mo Liansheng's subordinates outside the private room, after learning what happened inside, rushed in one after another. Suddenly, the whole private room was filled with swords, the sound of killing was loud, and tables were broken and benches were broken.  It's splashing around.

    It's not enough to say "non-speculative". In the game, disputes caused by "non-speculative" words are often resolved through PK. It can be said that this conflict originated entirely because of Tu Fei. Originally, he had been thinking about how to escape.  It's so nerve-wracking. Now the chaos is in full swing. If I don't run away now, I won't wait until later.

    So, Tu Fei hurriedly escaped from the private room, Linfu Auction House, and the auction building.

    Since we are talking about PK, we have to mention that in "Hengji Space", there is no concept of a safe zone, so whether in the wild or in the city, PK is almost unrestricted.  However, although PK is not restricted by geography, killing people still has to pay some price, that is, killing people will carry a sin value. The more people you kill, the higher the sin value will be.

    If the player does not carry a sin value, once he is killed, his level will be downgraded by one level and a piece of equipment currently being equipped will be randomly dropped. However, if he is killed while carrying a sin value, he will be downgraded.  The heavier the punishment for the equipment. Generally speaking, if the crime value is less than 10 points, it is considered a minor crime. If you are killed, you will lose up to two levels. If the crime value is above 10, the punishment will be more severe. Every time the crime value increases by 10 points, the penalty will be more serious.  , the downgrade penalty will increase by 1 level after being killed, and the probability of the equipment on the body exploding will increase.  But generally speaking, as long as the crime value reaches 50 or more, it can be regarded as a felony.

    For this purpose, the game not only designed a prison system, but also added an additional criminal arrest system. The prison system is no different from traditional games. It uses the crime value to calculate the corresponding jail time to achieve the purpose of washing the crime value. 1 crime value  =2 hours in jail.  This additional anti-criminal system is very unique. As long as the player receives the anti-criminal mission and successfully kills the captured player, the mission is considered a success. The truly unique aspect is the reward after the mission is completed.  , after successfully killing the captured player, you will get the level experience of the other party's current sin value/10/2. At the same time, if you also have sin points on your body, you will get the corresponding sin value of the captured person as an offset.

    For example, if the opponent has 20 crime points, divide by 10 to get the penalty downgrade point of 2, half of 2 is 1, then the hunter can get a level reward of 1, so the higher the crime value, the more level experience he can get  The higher it is. Of course, if the crime value is below 10 points, you will not get the level upgrade reward. Of course, the premise of all this is that you must receive the arrest mission to take effect. What level will it be if you kill the arrested person without receiving the mission?  You won¡¯t get any experience, so you can only send the other person to jail.

    No matter what, the task of catching a murderer can not only wash away the crime value, but also gain other people¡¯s level experience. This kind of task is indeed both loved and hated.

    As soon as the setting of the hunt for a criminal mission was released, it immediately aroused heated discussions and comments from countless players. Some people would applaud and express their support, while others felt that this mission was too cruel and opposed it. Due to the mixed reviews,  , some people were happy and some were worried.

    However, whether they support or oppose it, the official finally joined in this controversial setting. In the following period, the anti-criminal mission system is still a topic that many people talk about. In fact, in the general public  Most players subconsciously, is still full of interest and expectations for this mission system. After all, in the game, level and equipment are two important aspects that players pursue together, so the temptation exuded by this mission is very huge.

    But on a more positive note, with the setting of the anti-criminal mission, players will become more rational and calm when dealing with PK behavior. To be more precise, this kind of trap will benefit others.  A normal person would feel that this loss-making transaction is very worthless.

    Due to this sudden fight, Ah Fu, the owner of Linfu Auction House, had to temporarily terminate the ongoing auction. It would be foolish to break up the fight in the game, so Ah Fu, who knew this well, had no intention of doing so.  , and the only thing he can do is to wait for the final result of this PK. As for the damaged tables, chairs and benches, for his auction house, they are a drop in the bucket at best. After all, such things will happen more frequently in the future.  many.

    One person is fighting against six people. It stands to reason that the advantage is not at all on the little-eyed thief, but more on Mo Liansheng's side. Everyone present thinks so. Unfortunately, things are often not absolute, like this  In this conflict, having more people is not an absolute advantage. What determines the outcome is level, equipment, operation or reaction and other comprehensive factors. Of course, the more important thing is that in the full scene technology, there is no equal.  There are settings such as team protection, so the large number of people becomes the most direct cause of accidental injuries.

    In everyone's surprised eyes, they saw that the little-eyed thief became more and more courageous as he fought. He shuttled between the lights and shadows of swords with ease. The dagger in his hand flew up and down, leaving blood marks on the enemy's body from time to time. He advanced, retreated, and attacked from time to time.  , when defending, sometimes they will use others to shield themselves from the sword. This causes the opponent to sometimes become hesitant in taking action, and is timid for fear of hurting their own people. This makes them even more vulnerable to small-eyed thieves.  It was advantageous, so he quickly took control of the entire battle.

    Because there are no instant recovery potions and other items in the full-scenario game, the lost health can only be slowly restored through food, and you cannot be in combat mode when eating, so many people's health drops very quickly.  Come on, it took so long for so many people to kill one person. Of course, everyone would not be convinced. They were so red-eyed just because they were holding back their breath that they did not care about withdrawing from the battle to recover their physical strength. They could only  There was a fight.

    Sure enough, in the ensuing battle, people continued to fall to the tricky daggers in the hands of the little-eyed thief or to the swords of their own men. After another five minutes, only one person was left on the battlefield.  Mo Liansheng was supported by a bare pole while everyone else returned to the resurrection point to report.

    This little-eyed thief is obviously a top-notch master. At this time, Mo Liansheng is alone. He can only parry the opponent's sharp offensive, but he has no power to fight back. It is estimated that he will follow the example of those younger brothers in less than half a minute.  Followed in the footsteps.

    The onlookers finally lost their composure. The seemingly unattractive guy in front of them with a pair of small eyes was actually such an amazing master. He overcame the siege of six people with one person. Now he has this ability.  It's definitely not an ordinary person, it's very likely that he's someone on the ranking list.

    While everyone was speculating on the true identity of this master thief, someone suddenly shouted: "Holy crap! He is the Blood Oath of Death!"

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