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Chapter 222 Shocking revision

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    "Let's get started!" The boss of Xinyuan Company asked other bosses for their opinions with his eyes, and with an order, the long-awaited technicians immediately took action.  There are two prototypes on hand. Naturally, one is connected to the power supply and is actually tried out to understand what new game Taiyu Technology is launching this time, so that it will be revised in a big way.  As for the technical strength of Taiyu Technology, as long as the performance of the games they launch is nothing to say, but whether it is fun or not, and whether it is popular in the market, these bosses who aim to make money are still more cautious.  Every boss has paid a considerable price in response to this revision, and during the waiting process, curiosity has already exploded.  They all know that Taiyu Technology has spent a lot of time revamping the game and must have developed another good game that it is confident will sell well, in order to extend the market exclusivity time and obtain more excess profits.  Taiyu Technology is so confident that there are more and more rumors about new games on the market and they are becoming more and more bizarre.  The industry is looking forward to this, but is also afraid of being disappointed due to too much expectations.  Mixed with this mentality of worrying about gains and losses, on the one hand, the bosses increased their investment in order not to fall behind others, hoping to make a big profit, but on the other hand, they were worried, fearing that the investment would not get the ideal return. Now they finally got the prototype.  , of course, I want to have a sneak peek immediately.  A group of bosses and their entourage gathered around.  Even the technicians who were dismantling the casing of another prototype craned their necks to see what was going on.  The motivation that drives them to make a living in electronic technology is on the one hand, making money and living, and their own interest in electronic products, which is an internal factor.  Without a love for electronic technology and the game industry, it would be impossible to settle down and read those boring books, and it would be even more difficult to achieve anything.  Ninety-nine percent of these technicians are both qualified technicians and avid game fans.  They are even more excited than those bosses about Taiyu Technology¡¯s first arcade game after its latest revision.  As soon as they saw the plug being connected to the power supply over there, everyone started to act half-heartedly.  After plugging in the plug, the boss of Hongsheng Electronics couldn¡¯t wait to wait for others to do anything and pressed the switch on the back of the arcade machine.  When the current is turned on, the screen flashes and the startup screen appears.  The startup screen has changed.  ?We all work in this industry and are very familiar with the previous startup screen.  It turns out that after the power is turned on, the first thing that appears is the machine self-test screen, which displays device self-test information such as processor model and memory size.  After the self-test is completed and the program in the read-only memory is read, the game screen will be entered.  After changing the board, I no longer see the self-test information when I turn on the computer. The first thing that comes out is the familiar pleasant sound effect of "dong dong dong dong", and then there is a starry sky screen showing the Chinese and English names of Taiyu Technology.  Two or three seconds later, everyone was still waiting habitually for the self-check screen to appear. However, the image on the screen changed. There was still no self-check. Instead, the game screen was directly displayed. Taiyu Technology used the solidified startup logo to change the self-check screen.  The whole thing was replaced!  This is the change brought about by technological progress. The integration level of integrated circuits is increasing day by day, and the price is gradually decreasing. Taiyu Technology has been able to waste a little bit of data storage capacity and specially produce a unique startup screen as a genuine mark.  It is tantamount to telling other pirates: What, you can either crack my source code and rewrite a new startup screen.  Or just use mine. If you start a lawsuit like this, what other excuse can you make?  Even if we can't take care of you for a while, the pirated arcade machine you made is equivalent to advertising for us!  Ruthless!  Too cruel!  Several bosses present looked at each other and couldn't help but smile bitterly.  They know that cracking the source code of Taiyu Technology is an impossible task.  Don¡¯t they, the boss, know the capabilities of the technical staff in their own factory?  They can't do anything that the whole world can't do.     What? ????????????????????????????????????????????????????????????????????????????????????????????????????????????? out??????     you're so dumb!  We have spent a lot of manpower and material resources to crack it, but Taiyu Technology will not rewrite a new startup screen.  No matter how capable you are, is it as big as the technical team behind Taiyu Technology?  You may take a year or two to crack it, but someone else may compile a new code in just a few minutes and launch it on a new machine. Can you still stop it?     have to!  In the future, everyone, I am afraid that I will have to pay more money to Taiyu Technology in exchange for the other party¡¯s understanding and not causing trouble for me.  Even the game giants in Europe and the United States have less room to struggle in the face of irrefutable evidence. Whether they win or lose the lawsuit depends onYou can give money privately in exchange for Taiyu Technology not being held accountable.  After entering the game screen from the startup screen, two English words with a black back and yellow and red curlicues appeared on the screen: streetfighter!  Road warrior? ?? Street Fighter?  The onlookers were very familiar with English. When they saw the name of the game, their faces fell.  It turns out to be a side-scrolling gun battle game.  Horizontal screen games were also pioneered by Taiyu Technology, which changed the traditional upper and lower split game screen into left and right splits.  In this way, the protagonist of the game was changed from a fighter jet and a spaceship to a human protagonist. He also shot and destroyed enemy targets, but the appearance of the human protagonist gave players a more immersive feeling. Once it was launched, it received rave reviews and sales soared.  When seeing the name of the new game Neighborhood Warrior, the first thing that flashes in everyone¡¯s mind is a warrior or gunner advancing from left to right, or from right to left, and then destroying neighborhood gangsters, monsters and other game modes.  The higher the expectations, the greater the disappointment.  As soon as everyone recognized this name, there was a surge of intense disappointment in their hearts.  This feeling is like a groom who has never seen his bride before. After paying homage to heaven and earth, he enters the bridal chamber and uncovers the bride's hood with great anticipation, only to realize that he is not marrying a beautiful woman, but a mediocre one.  Strange ordinary village girl, that kind of huge loss and melancholy.  "Look, it seems that the picture quality is more detailed!" Those present are all experts. After all, the judgment of the game is different from that of simple game fans. They do not just play it as soon as they get started, and then draw conclusions based on their own experience.  After the game screen was loaded, although they felt a little regretful, they still performed their duties and carefully analyzed the details of the game screen.  After careful identification, the difference was immediately discovered.  The picture quality of the game is much more detailed than that of Space Invaders!  Space Invaders was, after all, a work from four years ago, when memory prices were ridiculously high, as high as $1,500 per megabyte, or $1.45 per kilobyte.  A game screen consists of a background and a game operating character, with a total of two layers. This layered concept was also pioneered by Taiyu Technology, which greatly reduces the difficulty of screen synthesis and calculation.  Objectively speaking, it also improves the computing speed of the processor for game logic judgment, making the game feel smoother.  The screen resolution of Space Invaders is three hundred and two times two hundred.  For a computer, whether you display it in black or white, or any other color, each point in the resolution takes up one byte.  A background that appears all black and all white to the human eye actually takes up memory.  ??So a starry sky background, a moving airplane and a space monster are two pictures in total.  Under the sixteen color display, a total of 32,000 bytes are required, which is 31.25 kilobytes, which is calculated as 31.25kb in computer expression.  Based on the memory price at that time, it was almost equal to forty-seven US dollars, or ninety Hong Kong dollars.  This is only used for screen storage, involving data calculations, program temporary storage, etc. A total of 48 kilobytes of memory are allocated for this game, and the cost in this regard is HK$130.  It¡¯s all thanks to Guan Fei¡¯s dedication to every piece of hardware that allows Space Invaders to obtain the highest profit at the lowest price.  However, four years later, after Japanese memory entered the international market in a big way, today's memory has plummeted. The market price per megabyte has dropped to about one thousand US dollars, and the price per kilobyte averages 97 cents.  This creates conditions for arcade machines to use larger memory and produce higher-resolution game graphics.  It¡¯s just that in the past few years, everyone has been copying Taiyu Technology¡¯s arcade machines, so they are not too sensitive to changes in memory prices.  Now that Taiyu Technology has taken the lead in improving image quality, everyone suddenly realized that it was immediately linked to the big price reduction of memory.  Better picture quality!  When I think that although the new game has no innovation in game mode, it has made new breakthroughs in technology and launched a game with more beautiful graphics, everyone's expressions immediately turned from gloomy to bright.  "Three hundred and two times two hundred graphics quality game, to be honest, it feels very bad.  Even though the game poster is very beautifully made, it looks like a movie scene. However, after actually playing it, you realize that there is a huge difference between a rough game and an exquisite movie scene, and there is no comparison!  Each character is made up of huge particles, packed into a pile, and it is impossible to tell whether it is a monster or a group.  The reason why the performance of arcade machines is so poor and the number of game fans around the world continues to grow exponentially is because the entertainment methods in this era are too monotonous and life is too boring.  If you don¡¯t go to the arcade, what can you do????  As long as they can make the game graphics more beautiful and refined, they believe it will be fatally attractive to ordinary players.  After playing arcade games with better graphics, they will never go back to play the old games from the past.  Just like video enthusiasts who are used to watching high-definition videos, they will never touch low-definition videos unless they have to.  This also means that the new arcade machine will definitely be in short supply and will definitely sell well!  Big selling point, big selling point!  The bosses laughed from ear to ear and immediately urged their technicians: "Take a closer look. What is the specific resolution?" After the boss gave the order, the subordinates naturally had no choice but to work hard. They stared at the screen frame by frame.  After counting the grids, my eyes were dazzled, and I argued with each other for a while before I came up with the correct number: "The image quality of the new version is three hundred and eighty-four times two hundred and twenty-four. The pixels are two times higher.  Twelve thousand, the total image quality has improved by a full 34.4% compared to the original! " Great!  Thirty-five percent higher, which is a big improvement!  "Have you found anything else?" Several bosses asked after asking, and seeing that the technicians found nothing more, they immediately said, "Then enter the game and actually play it, and see if the pixels increase by 35%.  , has the picture quality performance been improved? "Technological progress and actual user experience are two concepts.  It does not mean that technological progress will definitely bring users a better experience. If there is no corresponding transformation capability, the use of more advanced technology may not necessarily satisfy users, and may even have counter-effects.  Just like other game production companies, they have tried many times over the years to use faster processors and larger memory to produce better games than Taiyu Technology.  Every time it was hyped in advance, game fans were greatly disappointed after the actual launch. They felt that it was worse than a game produced by Taiyu Technology with an outdated processor.  After everyone played it for a few days and satisfied the novelty, they quickly abandoned it, causing the game company to make ends meet and suffer serious losses.  In the past four years, game companies from various countries have not had a good game, but the overall success rate is less than single digits.  If they still insist on independent development, the company may have gone bankrupt before it succeeds.  As the number of failures increased, game development companies gradually gave up the idea of ??developing new games and turned to copying the development route of Taiyu Technology.  The same goes for this game.  Without actually playing it, no one knows whether the change in image quality will be enough to attract game fans and become a best-selling game.  Although everyone is full of confidence in Taiyu Technology, after all, it is still necessary to actually play it before making a final decision.  "Insert coins, insert coins! You are stupid, insert coins!" A technician pressed a few times on the panel and there was no response. He was in a daze. The bosses and other technicians next to him were all anxious.  Only then did he react, hesitantly took the game coins handed over by others, ding dong ding dong, and put in more than twenty coins in one breath.  With so many game coins, even if they are new to it, no matter how bad they play, they can still study it slowly.  A burst of exciting electronic music sounded, and the game screen changed into a magnificent martial arts gym.  Amid the cheers of countless spectators, two martial artists were engaged in a fierce battle in the arena.  What¡¯s going on? Why didn¡¯t you enter the game but started playing cartoons?  "Opening animation! This is the opening animation, used to introduce the background of the game!" A group of people watched for a few minutes, and a person who often played games and loved watching cartoons suddenly had an idea and shouted.  When others heard this, they looked at the narrative-style animation on the screen and woke up at the same time.  Taiyu Technology is going to go against the grain.  They actually thought of using animation to introduce game characters and backgrounds in game consoles, so that players can feel more immersed in the game and become more engaged in the game.  Amazing, what an amazing idea!  Although it is not obtrusive at all, it is just an idea, but no one had thought before that it would be possible to add an opening animation before the arcade game starts.  A mere one or two minutes of animation made them feel like they were watching a movie. They quickly had a general understanding of the background, characters, and even the fighting style and ultimate moves of the game.  It¡¯s no longer the era of Space Invaders, where players didn¡¯t even know how to play. Some people thought they had to control a plane and crash into bombs dropped by space monsters, making countless jokes.     Amazing!  When everyone had watched the opening animation of less than two minutes and was still thinking about it, a boss suddenly froze, rubbed his eyes, and looked again.He looked at the game screen, and then shouted: "This, this picture quality! Also, the color, this, this, this" When he was anxious, he stammered and couldn't explain what he wanted to express for a long time.  But there was no need for him to say anything at this time, because as soon as he reminded them, everyone immediately came back to their senses from the shock of the opening animation and started shouting.  The picture is so delicate!  The color is so beautiful!  In the opening animation, the scene of various martial artists competing in the martial arts hall is a bit blurry except for the countless spectators behind them. The appearance and expression of the protagonist are vivid and clearly displayed in front of everyone.  Although it is a little rough in parts, compared with Space Invaders, it is like a beautiful piece of art!  And as the battle progresses, the martial artist's expression will change at any time, whether he is happy or angry. Combined with the dubbing, it will be like being in the scene.  What makes everyone even more incredible is not only the exquisiteness of the picture quality, but also the richness of the colors!  The earliest games only had four colors, namely black, white, blue, and green. The colors were very monotonous. The so-called color was not as clear as the black and white picture quality.  Starting from Space Invaders, arcade machines suddenly reached the sixteen-color image quality level.  Sixteen colors can show users a colorful picture. All the colors are basically available, and the player's experience is much better.  From this era, sixteen colors have basically become the standard configuration of arcade machines. As long as it is a self-developed game, it must have sixteen colors.  But although the sixteen colors have all the colors they should have, their shortcomings are also extremely prominent, that is, the colors are too bright.  Bright red, green, purple they look colorful and beautiful at first, but if you look at them for a long time, your eyes will feel swollen and you will feel very uncomfortable.  It¡¯s not that no one wants to increase the color ratio, but adding colors requires too much memory.  Take Space Invaders as an example, with a resolution of three hundred and two times two hundred, if sixteen colors are used, it is 31.25kb.  If sixty-four colors are used, sixty-four is equal to two to the sixth power, then the memory occupied by a single image is equal to 320*200*6/8, occupying a total of 48,000 bytes.  A complete game screen requires a background image and a controllable movable character. The two images together occupy 93.75kb, which is three times that of sixteen colors!  This is not an increase of 30%, but an increase of 300%!  Who can afford it!  Judging from the pictures displayed in the game in front of us, the colors are very rich. There are definitely more than 64 colors. No one doubts that it is 128 colors or even 256 colors.  Because the image is so strong, it is almost like the colors seen by the human eye in reality. When the various colors are combined, it is almost like looking at a photo or a moving image. It is as real as an illusion, giving people an incredible sense of reality.  feel!  How much memory does this require?  Technicians and close confidants of the boss expressed their admiration for Taiyu Technology. They were happy to be able to play games with better graphics in the future and talked about it with each other.  The bosses woke up from the shock of seeing such beautiful game graphics for the first time, and immediately returned to their boss's position to make the most instinctive reaction. For the first time, they did not speak out to praise Taiyu Technology's new improvements.  , but a feeling of worry arose in my heart.  It is good to increase the resolution and color expression, but if it takes up too much memory, it will inevitably cause a sharp increase in costs and a decrease in profits.  Is it really cost-effective to do this?  Color, that is, black, white, blue, and green, is very monotonous. The so-called color is not as clear as black and white picture quality.  Starting from Space Invaders, arcade machines suddenly reached the sixteen-color image quality level.  Sixteen colors can show users a colorful picture. All the colors are basically available, and the player's experience is much better.  From this era, sixteen colors have basically become the standard configuration of arcade machines. As long as it is a self-developed game, it must have sixteen colors.  But although the sixteen colors have all the colors they should have, their shortcomings are also extremely prominent, that is, the colors are too bright.  Bright red, green, purple they look colorful and beautiful at first, but if you look at them for a long time, your eyes will feel swollen and you will feel very uncomfortable.  It¡¯s not that no one wants to increase the color ratio, but adding colors requires too much memory.  Take Space Invaders as an example, the resolution of three hundred and two times two hundred, if sixteen colors are used, it is 31.25kb.  If sixty-four colors are used, sixty-four is equal to two to the sixth power, then the memory occupied by a single image is equal to 320*200*6/8, occupying a total of 48,000 bytes.  A complete game screen requires a background image and a controllable movable character. The two images together take upIt uses 93.75kb, which is three times the size of the sixteen colors!  This is not an increase of 30%, but an increase of 300%!  Who can afford it!  Judging from the pictures displayed in the game in front of us, the colors are very rich. There are definitely more than 64 colors. No one doubts that it is 128 colors or even 256 colors.  Because the image is so strong, it is almost like the colors seen by the human eye in reality. When the various colors are combined, it is almost like looking at a photo or a moving image. It is as real as an illusion, giving people an incredible sense of reality.  feel!  How much memory does this require?  Technicians and close confidants of the boss expressed their admiration for Taiyu Technology. They were happy to be able to play games with better graphics in the future and talked about it with each other.  The bosses woke up from the shock of seeing such beautiful game graphics for the first time, and immediately returned to their boss's position to make the most instinctive reaction. For the first time, they did not speak out to praise Taiyu Technology's new improvements.  , but a feeling of worry arose in my heart.  It is good to increase the resolution and color expression, but if it takes up too much memory, it will inevitably cause a sharp increase in costs and a decrease in profits.  Is it really cost-effective to do this?
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