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Chapter 224 This is the game I want

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    "Boss Qi, I think this should be a teaching scene" Among the technicians watching, a young man saw the boss having a great time pumping his fists and raising his legs, but the character was all alone.  Finally I couldn't help it anymore, pointed to the right side of the screen, and said, "Look, there is a very obvious game joystick here, and then there are up, down, left, and right arrows. This means that you are asked to follow it!" "Yes, yes,  I only focused on controlling the character and didn¡¯t even notice it!¡± Boss Qi played for a while and was very satisfied with the game¡¯s operation. The character could react immediately to every operation he made, and it didn¡¯t just punch or kick in a dull manner!  , the body will also change accordingly.  Just like a side kick, the game character on the screen will first turn around, protect the chest with both hands, and swing forward in a defensive posture, then support the body with one leg, retract the other leg to accumulate power, and then kick out.  When the character performs different actions, it will also emit different sound effects, such as the inhalation sound when gathering strength, the shouting sound when punching, or the strange "yeah ah ah ah" sound that disturbs the opponent's mind.  , combined with movements, novel and fun.  And the whole set of movements is gorgeous and smooth, giving people the feeling that a fighter is demonstrating it personally, which gives him a very profound sense of spiritual pleasure.  This is why he has so much fun jumping around, punching and kicking. Even onlookers watch it with gusto. Even if they don't enter the game, they don't find it boring.  It¡¯s really this fighting game that makes them feel like they¡¯ve opened up a whole new world and it¡¯s more fun than ever before!  ??In local terms, it¡¯s so much fun!  To be honest, even if they are practitioners in the game industry themselves, they know the development of games well.  But they all can't believe that current technological advancements have actually advanced video games to such heights and developed nearly real game effects.  Watch Bruce Lee jump, roll, volley kick, roundhouse kick, grab shoulder and knee on the screen he performs a series of moves neatly and neatly. This is not a game, it is simply a real fighting skill in reality! ?????????????????????????????????????????????????????????????????????????????????? Boss Qi, on the other hand, was a little embarrassed because he was worried that everyone would be impatient with waiting. He quickly looked at the instructions on the right and followed them.  ??Light punch, medium punch, heavy punch; light kick, medium kick, heavy kick!  To be honest, this teaching scene is really well designed.  With it, these novices quickly learned the basic game control methods and no longer messed around.  After the basic movement teaching in the early stage is completed, there is still a score, and then a few imperfect movements are listed, indicating that the player needs to practice more, but it does not return to the previous scene and let the player repeat the practice, but continues to jump in  to the next teaching session.  This kind of considerate design made everyone sigh with emotion: Taiyu is Taiyu, amazing!  And in the new teaching session, they were pleasantly surprised to find that this was actually a combination of skills teaching.  Through the basic skills learned earlier, two, three or more, combined with the direction of shaking the handle, the number of combination skills is simply jaw-dropping. ??????????????????????????????????????????????????????????????????????????????????????????????????????????????? The Qigong waves released by the powerful moves made the boss Qi and all the onlookers speechless, which was more enjoyable than watching a movie.  Movie scenes are all passively accepted. Players only have the right to watch and not participate. It is not as interesting as playing a game and controlling it with your own hands.  After watching it for a long time, even the other bosses who were watching couldn't help it anymore and stepped forward to play a few tricks.  Whenever the game character on the screen performs a certain action according to their ideas, even if it is a very simple basic fighting skill, they are overjoyed and laugh endlessly.  They were having so much fun that they forgot that they were here to crack the game. They couldn't put it down around the game console and were reluctant to step away and give their place to others.  Once you are immersed in the game, time flies.  It was getting dark before they knew it. When the lights were turned on in the factory, they suddenly realized that so many of them were gathered around a game console, playing the most basic teaching screen, and they had wasted an entire afternoon.  By this time, they had not entered the official game screen, and the cracking work had long been forgotten by them. ?????????????????????????????????????????????????????????????????????????????????????????? out of the way is a fighting game developed by Taiyu Technology.  "Okay, okay! Test it quickly and stop procrastinating!" Several bosses felt that this could not be done anymore, so they quickly finished the test and cracked it immediately.  In fact, there is no need to enter the game test anymore. Whether it is fun or not, their performance this afternoon speaks volumes.  This one is called Block Warrior?This is a fighting game for road warriors. If someone complains after it is released that it is not fun and does not sell well, they will dare to cut off their heads!  Ordinarily, the key point is to extract the program immediately.  Bosses are also human beings, and there are times when they are very playful. However, they are rich and have played too much entertainment. The ordinary entertainment methods can no longer stimulate them strongly, and they can calm down in the face of temptation.  However, this new game launched by Taiyu Technology is so fun that it makes people want to leave it. In addition, since it has reached this stage, everyone is full of curiosity about the specific gameplay, entertainment, and game graphics of this game.  Without actually trying it out, I really couldn't settle down to work, so I decided to speed up the pace and test it quickly before starting work.  The wise decision of the bosses also received cheers from the technicians.  They are more eager to enter the game than several bosses. The previous teaching stage has been so fun, and the game officially starts, but I don¡¯t know how interesting it is yet.  Thinking about the sight of the big moves they just learned hitting their opponents, everyone couldn't help but burst into laughter.  Standing in front of the game console, the boss of Xinyuan Company moved the cursor to the lower right corner and selected the skip option.  Having stayed in this scene for so long, everyone is quite familiar with it.  There is an arrow in the left and right corners. According to the text description, it is an option to return to the previous teaching scene and jump to the next scene.  In other words, they don't actually need to enter the teaching scene at all, they can just skip it and enter the game.  It's just that in front of me are a group of rookies, and they have suddenly come into contact with such a high-level game from the Space Invaders level game. The whole person is in a state of shock, and everyone is immersed in a refreshing and pleasant feeling.  Inextricable.  Just one teaching scene is enough to keep them happy for several hours, and they don¡¯t feel bored staying here for so long.  Maybe after playing for a long time, they will disdain the teaching scenes, but at this time, even the most demanding boss is overjoyed and having a great time.  The game screen changes again, and a new option pops up: easy, medium, hard, and professional!  This is another new improvement. Before entering the game, you actually have to select the game difficulty.  This also shows that the AI ??setting library of this game is very complete, and can freely make different condition judgments according to the player's choice, so that players of different levels can enjoy the fun of the game and increase the stickiness of the game.  This idea vaguely flashed in the minds of several bosses, but they were more focused on the game and had no time to think about it carefully. They discussed it immediately and made a choice immediately.  Professional grade!  After several hours of teaching, they are all very confident and believe that with their level, they can handle even professional-level opponents.  The computer began to automatically select the opponent, and the cursor box turned around, and finally settled on the head of an American soldier.  The screen flashed and the scene changed.  This time it was no longer a martial arts hall, but appeared on a mountain with beautiful scenery.  The picture is in the style of traditional ink landscape painting, with a landscape background painted in watercolor. The whole painting has the essence of the aesthetic conception of traditional Chinese painting, with green pines and cypresses and white clouds. The two fighters are in it, as if they are in a fairyland.  "Ready! Go!" With the voiceover of the referee who was not present, a huge English word "ready" appeared between the two confronting fighters. It expanded and contracted with the heartbeat, and a countdown of tens of seconds began at the same time, which made people suddenly  Entering into the tense atmosphere before the battle.  When the last go jumped out, Bruce Lee controlled by the boss of Xinyuan here had not yet reacted, and the computer-controlled opponent jumped in front of the player character.  Boss Xinyuan was startled by the opponent's unexpected attack. He hurriedly controlled the character and punched hard, trying to repel the opponent with a powerful attack.  But at the same time as the heavy punch was struck, the opponent jumped up again, jumped to the top of the player character's head, and stepped on it, causing the player character to lose a small amount of blood.  The most frightening thing is that he entered a brief dizzy state. Amidst the loud roars of the onlookers, the boss of Xinyuan hurriedly shook the joystick and pressed frantically on the control panel.  His legs were pinched and he rolled over, losing most of his blood on the spot.     quick!     too fast!  The boss of Xinyuan was stunned by a series of attacks from his computer opponent. His mind was in chaos. He had forgotten all the tactics and ultimate moves. His mind was buzzing. He was shaking the game joystick randomly and his hands were missing.  Follow the rules and press whatever keys you encounter, regardless of whether they apply.  ?Compared with the player characters, the computer opponents are very orderly and methodical.  Boss Xinyuan feels that his opponent moves very quickly, but in the eyes of onlookers,The computer opponent doesn't move any faster than he does.  The reason why he felt fast was that he was too panicked, exposed too many flaws, and was always passive.  In the past, fighting games developed by other game companies usually used cheating to show that the computer opponent was very powerful.  The computer opponent first reads the player's operations in the memory and makes targeted moves. At the same time, his movements will be faster than the player's, so that the player will be defeated before he has time to react.  But this fighting game developed by Taiyu Technology is obviously not like this.  Basically, the computer opponent moves at the same speed as the character controlled by the player.  Through his moves, it can also be seen that he does not know the player's operations in advance and react accordingly.  Instead, it makes predictions based on what state the player will be in after completing the previous action, thereby gradually bringing the player into the opponent's rhythm.  Therefore, the player feels that he is always slow, passively being beaten everywhere, and has no ability to fight back.  The whole fight only lasted less than ten seconds. The character controlled by Boss Xinyuan was completely stunned by the opponent's violent blows. He was beaten passively throughout the game and fell to the ground without causing any damage to the opponent.  Until the word ¡°failure¡± appeared on the screen, Boss Xinyuan was still in a congested state, staring at the screen motionless.  A boss next to him patted him on the shoulder to express comfort, replaced him, and then entered the second game.  Maybe it was the result of the previous game that gave him a lot of vigilance. As soon as the battle started, he immediately controlled the character to put into a defensive posture.  And this time, the computer opponent did not rush to attack at the beginning, began to approach slowly, and then launched a tentative attack outside his attack range.  Since the player character is in a defensive state, he does not lose much blood with each attack, but if he only takes a beating without fighting back, the final result can be imagined.  So when the opponent attacks again, the player character suddenly switches from defense to offense, jumps, and prepares for a spinning kick while in the leap state. It is obvious that he is preparing to use a big move to inflict heavy damage to the opponent.  But in the early stage, the opponent is always testing with light hands and feet. Although the blood is not much, he can change his moves very quickly.  As soon as he saw him jump up, he immediately used a sliding shovel to go around behind the player character, and then hit him hard. At this time, the player character had just landed, and before he had time to react, he was directly hit by the heavy punch, spurting out a mouthful of blood and flying up.  "Alas! Lao Wang was still a little too hasty!" "Yes, he grabbed the time early, and he should also use light hands and feet to fight with the opponent." When other spectators saw that the situation was unfavorable, they all started to make second thoughts, saying that Boss Wang should not  What should be done, what should be done.  How can Boss Wang still have the energy to refute? His current situation is exactly the same as that of Boss Xinyuan before.  Since he lost the initiative, the computer opponent's movements suddenly became faster. Various fighting skills were used freely and connected together, leaving him unable to parry and defeated instantly!  "Damn! The computer is too powerful!" Boss Wang spat, refusing to give up his position to anyone else, and planned to play another game to wash away the shame.  It¡¯s a pity that he lost faster in the third game.  This time, the computer opponent did not follow him, and launched an attack, which first made him let go of his defense, and then followed with a series of gorgeous ultimate moves with great light and shadow effects and sound effects, which made him fly up and his health bar was half empty in an instant.  .  Then, without giving him a chance to breathe, he was killed in a few strokes, which was faster than the boss of Xinyuan was defeated.  "No, no, the professional level is too difficult! The computer opponents are so cunning, we can't beat them at all!" Several bosses went up one by one to try, but they were all badly repaired. The best one just hit his opponent.  punch, and then completely lost control of the situation. He was punched and kicked like a sandbag by his opponent, and he quickly ran out of blood and failed.  They had no chance to use the combination skills and ultimate moves they had conceived in advance, so they were stunned by the opponent, and then entered the stage of abuse.  But they all admit that computers are not cheating.  Because the computer takes the initiative to attack, it relies on reasonable choices of various moves to interrupt the player's rhythm in the most concise way.  The connection between the computer opponent's moves before and after is very smooth, the move selection is very reasonable, and the most reasonable attack is always launched at the right time.  ¡°Perhaps it¡¯s because they are too bad, or because they are self-aware and are always on defense. Their ultimate moves are of little significance, and their opponents didn¡¯t use many ultimate moves, so they were easily defeated with basic skills.  In the teaching scenes, those scenes where people are flying around, firing Qigong waves like lasers, and exploding with overwhelming light and shadow effects are simply not qualified to teach them.  This is not invincible.  As long as the players are equally familiar with the moves, they can rely on their body instinct instead of relying on them.?Think about what move to use in your mind, and you should be able to do it offensively and defensively with the computer.  But now, such an opponent is still invincible to them.  In desperation, they honestly changed the difficulty level to the lowest easy level.  At this difficulty level, they finally experienced the fun of fighting.  The reaction of the computer opponent is a beat slower than that of the professional level, which happens to be at the same level as the player, and the choice of moves is not absolutely reasonable.  Sometimes when the player is attacking, the computer opponent will also attack mindlessly. The two sides fight together, which is really lively, and the health bars of both sides are also dropping rapidly.  But they are still novices after all. Even if they are easy-level opponents, it is very difficult to fight. Generally speaking, they still lose more than they win.  "Yeah go!" Taking advantage of the moment when the computer opponent was stunned, Boss Qi got his wish and created a Qigong wave. A blue light ball was released from the player's hands, knocking out the opponent who had just woken up from the dazed state.  It flew up and landed heavily on the ground.  After playing for so long, Boss Qi has finally mastered the game. When the Qigong wave is released, he controls the character to follow up.  Seeing that the computer opponent was hit, he immediately controlled the character to jump up, hit his opponent on the head with a flying knee, and successfully knocked the opponent unconscious again. ? followed by a series of heavy hands, heavy legs, and finally a super gorgeous ultimate move to completely clear the opponent's health bar in one go.  "Winer!" With the referee's final decision, a big English word "winner" popped up on the screen.  ¡°I¡¯m so tired, but it¡¯s so refreshing!¡± Boss Qi finally breathed a sigh of relief.  I was sweating all over because of my nervousness, so I only had time to wipe the sweat from my forehead.  He smiled particularly happily as he watched the scene where his character was arrogant on the screen amidst the enthusiastic cheers, while his computer opponent was kneeling on the ground and beating the ground unwillingly.  The feeling of finally winning after all the hard work is the best reward for his hard work. Seeing this victory scene, he feels that everything is worth it.  This is the game he wants!
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